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Autodesk Maya Training
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9 CQ
You have experience sculpting and modeling 3D objects; now it’s time to put them in motion! Learn how to animate in Maya using keyframes and the Graph Editor.
You have experience sculpting and modeling 3D objects; now it’s time to put them in motion! Learn how to animate in Maya using keyframes and the Graph Editor.
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10 CQ
Animate with new levels of sophistication by creating skeletons and skin in Maya! Learn how to create complex joints, build a skeleton, and bind skin.
Animate with new levels of sophistication by creating skeletons and skin in Maya! Learn how to create complex joints, build a skeleton, and bind skin.
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6 CQ
Now that you’ve built a skeleton for a character and bound it to the skin, learn how to modify skin weights in Maya to fine-tune the motion of each joint.
Now that you’ve built a skeleton for a character and bound it to the skin, learn how to modify skin weights in Maya to fine-tune the motion of each joint.
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9 CQ
Before you can add visual color and texture to a 3D character, you need to create a UV map that will allow you to seamlessly apply visual enhancements.
Before you can add visual color and texture to a 3D character, you need to create a UV map that will allow you to seamlessly apply visual enhancements.
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5 CQ
It’s time to bring an animated scene into living color! Starting with a basic scene, apply materials and color, create a camera, and preview a rendered output.
It’s time to bring an animated scene into living color! Starting with a basic scene, apply materials and color, create a camera, and preview a rendered output.
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