Prefabs are an important aspect of developing games within Unity 5. Discover the fundamentals of prefabs, learn why they're needed, and learn to make them!
This lesson from Learn to Program discusses how to script in C# for Unity and demonstrates how to add those scripts to objects as components.
This lesson outlines the types of objects and variables you can assign to a C# script in Unity 5. Learn how to create variables, edit them, and more.
Learning how to debug C# script in Unity 5 is a valuable skill. Discover how to find broken code and fix it using the Console in conjunction with MonoDevelop.
Learn all about inputs and the Input Manager in Unity 5. Discover how inputs work, see how to set up cases using simple logic for the inputs, and more.
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