Aesthetic

Intermediate 3D Animation in Maya

120 CQ
13 Lessons
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  • Playing
    8 CQ
    6. Completing Skeleton Controls in Maya
    A lesson with Michael McKinley
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    Things are heating up! In this lesson, work toward finalizing skeleton controls, which allow you to get this spaceship off the ground with animation.

    Things are heating up! In this lesson, work toward finalizing skeleton controls, which allow you to get this spaceship off the ground with animation.

  • Playing
    14 CQ
    7. Spaceship Landing Pad Skeleton
    A lesson with Michael McKinley
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    Get this spaceship off the ground, and then prepare for a smooth landing! Complete the ship and create a landing pad skeleton in this animation lesson.

    Get this spaceship off the ground, and then prepare for a smooth landing! Complete the ship and create a landing pad skeleton in this animation lesson.

  • Playing
    11 CQ
    8. Creating Landing Pad Animation Controls
    A lesson with Michael McKinley
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    Follow along with this intermediate animation lesson to create the animation controls for the landing pad's mechanical arms, and begin the animation process!

    Follow along with this intermediate animation lesson to create the animation controls for the landing pad's mechanical arms, and begin the animation process!

  • Playing
    7 CQ
    9. Adding Dynamic Motion to Mechanical Arms
    A lesson with Michael McKinley
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    What's the difference between good and great animation? Dynamic motion. Learn how to create realistic 3D animation in this intermediate Maya lesson.

    What's the difference between good and great animation? Dynamic motion. Learn how to create realistic 3D animation in this intermediate Maya lesson.

  • Playing
    10 CQ
    10. Creating Motion Paths in Maya
    A lesson with Michael McKinley
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    Launch that spaceship in this animation lesson, which explains how to create motion paths in Maya, as well as how to attach an object to the path.

    Launch that spaceship in this animation lesson, which explains how to create motion paths in Maya, as well as how to attach an object to the path.

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