Aesthetic

Head Rigging in Autodesk Maya

147 CQ
19 Lessons
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  • Playing
    5 CQ
    11. How to Rig Teeth Movement in Maya
    A lesson with Animation Methods
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    Take the next step to get realistic mouth movement on a head model in Maya. In this lesson, learn to get the upper and lower teeth to move independently.

    Take the next step to get realistic mouth movement on a head model in Maya. In this lesson, learn to get the upper and lower teeth to move independently.

  • Playing
    11 CQ
    12. Blending Shapes for Expressions in Maya
    A lesson with Animation Methods
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    It’s time to get your model to smile! In this lesson, you learn how to blend shapes to animate your model’s expressions using vertex mode in Maya.

    It’s time to get your model to smile! In this lesson, you learn how to blend shapes to animate your model’s expressions using vertex mode in Maya.

  • Playing
    14 CQ
    13. Blink Blend Shapes & Controls in Maya
    A lesson with Animation Methods
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    Get into the nitty gritty of animating a model in Maya! In this lesson, learn to create blink blend shapes for the eyes, and set up controllers for animation.

    Get into the nitty gritty of animating a model in Maya! In this lesson, learn to create blink blend shapes for the eyes, and set up controllers for animation.

  • Playing
    10 CQ
    14. How to Prepare Rigs for Animators
    A lesson with Animation Methods
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    At this point, you’ve made a ton of blend shapes and controllers for the model. Now, learn how to clean up your work so you can pass it on to an animator.

    At this point, you’ve made a ton of blend shapes and controllers for the model. Now, learn how to clean up your work so you can pass it on to an animator.

  • Playing
    7 CQ
    15. Making Custom Facial Controls in Maya
    A lesson with Animation Methods
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    Now that your model’s expressions are mapped in Maya, it’s time to create controls! In this lesson, create a custom controller for facial expression animation.

    Now that your model’s expressions are mapped in Maya, it’s time to create controls! In this lesson, create a custom controller for facial expression animation.

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