In this lesson by Quill 18, you'll learn shortcuts for moving around and working in the 3D modeling program Blender to create an object you can animate.
Now that you have a basic understanding of 3D modeling in Blender, try this lesson to learn about using UV Project to add textures to objects before animating!
Now that your objects are textured and complete, it’s time to import to Unity! In this lesson, learn to calculate normals, add modifiers, and import objects.
In this first lesson, Quill explains the techniques and tools used to create a curved ramp structure—or any static road or tube—using the Blender game engine.
Join Quill as he continues to create a curved pinball ramp using the Blender game engine! In this lesson, learn about the array modifier for defining a curve.
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