Learn about axes inputs and values, then see how to create a setup that allows you to work with axes inputs and values from the Unity Editor.
In this Unity 5 lesson, Nicholas from Learn to Program discusses the four states of a button and demonstrates how to write the C# code for each.
In this lesson, learn how to create C# input scripts that move a character around the Unity 5 game scene. Explore movement logic, mult variables, and more.
Nicholas from Learn to Program discusses the C# script behind the button pressed logic, button unpressed logic, and the button unpressed position change.
Learn all about the fundamentals of Unity's 3D physics engine, including how to set up and change the physics properties of simple objects to create collisions.
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