Discover a simple way to create a material; then see how to configure the three most important parts of a it: the diffuse map, normal map, and specular map.
While the process of adding transparency in Unity 5 is relatively easy, it does require a bit of finagling. Learn how it's done in this lesson.
Learn how to generate a normal map, use an alpha channel, and configure a material's settings to create a textured material for a scene in Unity 5.
Ready to create virtual game characters that spin, jump, and run? Bring life to your characters with Unity 5's animation system, the Mecanim.
Animator controllers are needed to call and play animations within Unity, and in this lesson, Nicholas from Learn to Program demonstrates how to set one up.
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