Game Development Using MonoGame and C#

An 11-part course with Charlie Chiarelli

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Course Overview

Learn how to design a computer game from the ground up using MonoGame, an open source, supported framework compatible with Windows machines. Begin with background and basic on MonoGame software, then jump into the nuts and bolts of project creation. Develop the game with sprite display and animation, and fine-tune graphics with some physics principles. Finish with text, music, and sound effects.


  • Total Time 1 hr, 20 min
  • Lessons 11
  • Attachments 16
  • Exercises 12
  • 46 CQ

11 Lessons in This Course

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