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Head Rigging in Autodesk Maya
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Free6 CQ
Want to become an animator? If you already have Autodesk Maya, jump right in! In this series, you’ll learn how to animate the different elements of a head rig.
with Animation MethodsWant to become an animator? If you already have Autodesk Maya, jump right in! In this series, you’ll learn how to animate the different elements of a head rig.
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4 CQ
Ready to add the jaw joints to your head rig? In this Autodesk Maya lesson on rigging, you'll learn the correct way to create jaw joints - and how not to do it.
with Animation MethodsReady to add the jaw joints to your head rig? In this Autodesk Maya lesson on rigging, you'll learn the correct way to create jaw joints - and how not to do it.
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7 CQ
Want to add some movement to your head? In this rigging lesson, you'll learn how to set up the head joints on your skeleton, starting with the root joint.
with Animation MethodsWant to add some movement to your head? In this rigging lesson, you'll learn how to set up the head joints on your skeleton, starting with the root joint.
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5 CQ
What are constraints? These connect joints to controllers. In this Maya lesson, we'll use parent and orient constraints to control the translation and rotation.
with Animation MethodsWhat are constraints? These connect joints to controllers. In this Maya lesson, we'll use parent and orient constraints to control the translation and rotation.
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4 CQ
You've created a bunch of joints in your head rig, but leaving them as "joint 1" and "joint 2" is not a good practice. Let's rename them using the outliner.
with Animation MethodsYou've created a bunch of joints in your head rig, but leaving them as "joint 1" and "joint 2" is not a good practice. Let's rename them using the outliner.
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